This has been around since public launch. The rotation widgets emissive material will cause trouble with the post processing and reflections in the scene. Especially troublesome if you with bloom an ...
This is in response to the reported bug from UDN, here: https://udn.unrealengine.com/questions/313095/in-the-shadowdirectional-light-always-light-skelet.html ...
UDN case link with this ticket [Link Removed] ...
The windows mouse speed settings appear to have no effect on the panning speed in blueprint. ...
During gameplay when the view target camera's aspect ratio is not exactly the viewport's aspect ratio, the presence of rendered debug draw elements (DrawDebugArrow, etc) makes the viewport's rendere ...
Sound mixers do not properly override variables within a sound class. This prevents users from being able to modify variables such as volume or pitch quickly and efficiently by using the push/pop st ...
Users are reporting crashes and poor performance when generating foliage using the Experimental Procedural Foliage Volume tool. Regression? Yes, this does not occur in the previous engine version o ...
FOV-track-only camera anim do not give effect to current camera. if the anim have transform track without any key, the anim works. Regression? yes. This is not reproduced in 4.13.2 launcher version ...
If an actor blueprint contains a Transform variable, setting that blueprint as the child actor component (CAC) of another blueprint / blueprint instance then updating the transform variable in the o ...