If a radial force component applies force to a BSP the editor will crash. The radial force will need to be set to affect world static objects. ...
Brush Clip affects the surrounding geometry beyond the geometry it is applied to. (*See attached image for clarification) Regression: No ...
This is a regression in behavior between 4.14.1 and 4.14.2! The editor will crash when importing FBX meshes that have multiple material ID assignments. If it's a single material ID it will import w ...
When using a 3D widget the user cannot click on buttons when on the client 2 of a multiplayer game. ...
Reported by our licensee Gungho. Reproduced in 4.21.2, win10 ...
The user can no longer undo in the editor after running a dedicated server with 2 or more players ...
Projects created in previous engine versions fail to build in 4.25.2Running D:/Epic Games/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="D:/Unreal Projects/MyProject4 ...
KevinR: Make sure you are using Temporal AA (TXAA), and I was using SteamVR/Vive With Accurate Velocities from Vertex Deformation and Instanced Stereo enabled anti-aliasing does not affect the righ ...
Looks like this behavior was working as expected until 5.1 Preview 2 ...
When changing to the Blend Weight to a number greater than 2 the connections between nodes starter to blur in the anim graph. Connections become ever more distorted when zooming out of anim graph. ...