UnrealMatch3 ensures when launching on iOS

Docs - Samples - Aug 21, 2016

While running regression pass, found that UnrealMatch3 hits an ensure when user selects to Launch on to iOS device. LogOutputDevice:Error: The ini file '../../../UnrealMatch3/Saved/Config/IOS/Device ...

Dedicated server crashes when running a multi-process game in standalone with the Code Editor plugin enabled

Tools - Jan 17, 2019

Attempting to run a standalone server and client using different processes will crash if the Code Editor plugin is enabled. ...

Remapping morph targets will crash if you have a cloth section

OLD - Anim - May 15, 2019

By calling FLODUtilities::SimplifySkeletalMeshLOD on a mesh with cloth sections that is set to remap morph targets, a crash occurs. This seems to be due to the indexing of sections with/without incl ...

Project configured to spawn Niagara system via Character blueprint in a Code project fails to Cook, then crashes project on open

UE - Niagara - Mar 7, 2019

Project configured to spawn Niagara system via Character blueprint in a Code project fails to Cook, then crashes project on open Discovered when verifying [Link Removed] (also similar to [Link Remo ...

World Memory Leak crash creating new level blueprint after editing sub level blueprint

UE - Gameplay - Jan 27, 2020

Crash occurs when the user adds a sublevel to the current level, edits the sublevel's level blueprint, and then attempts to make a new level. The state which triggers the crash seems to be when the ...

Package fails after adding DesktopPlatform to public module dependency list

UE - Foundation - Core - Apr 6, 2017

Adding DesktopPlatform to the PublicDependencyModuleNames.AddRange() section of the Project.Build.cs file causes the project to fail packaging with the following error (full package logs in callstac ...

Opening widget blueprint causes editor to crash

UE - Editor - UI Systems - Oct 17, 2014

Branch Build Label UE4-Main Promoted-CL- 2323471 DESCRIPTION: User crashes when opening a Widget blueprint.  Unable to reproduce internally. *EDIT* Repro provided by User ...

Crash when launching Google VR project

UE - Platform - XR - Dec 12, 2016

Attempting to launch a packaged Google VR game on android causes the game to crash. This has occurred on two other devices. This occurs in Main as well as Dev-VR. ...

Crash in RecreateClothingActors() when using MasterPoseComponent

UE - Simulation - Physics - Character - Mar 27, 2019

As part of RecreateClothingActors(), the master pose component is not checked for a valid mesh and therefore when TransformComponent->GetComponentSpaceTransforms() is indexed into, crashes can occur ...