[CrashReport] UE4Editor_Engine!FDistanceFieldAsyncQueue::Build()

Rendering - Jul 24, 2017

This is a common crash callstack that has affected more than 300 unique users since at least the 4.11 release. Other Jiras in the past with similar callstacks include UE-11933 and UE-31685. User ...

[CrashReport] UE4Editor-SlateCore.dylib!SWidget::FindChildGeometry(FGeometry const&, TSharedRef<SWidget,()

Tools - Slate - Jul 20, 2017

This is a common crash affecting Mac users in 4.16, and going back at least to 4.11. This seems to be a continuation of UE-28603, which was closed as cannot repro. User Descriptionswas looking at ...

Components tree is ending up with duplicate entries (same pointer added to the list view more than once), causing an assert

Gameplay - Blueprint Editor - Jul 19, 2017

This is a common crash affecting users in 4.15 and 4.16. Over 200 unique users have been affected. User DescriptionsCamera Component Drag Drop Error 카메라 컴포넌트를 이벤트 그래프에 드래그 하는 도중 에러 발생 Creating a ne ...

[CrashReport] UE4Editor_ClassViewer!TBaseMulticastDelegate<void>::RemoveDelegateInstance() [delegatesignatureimpl.inl:970]

Tools - Jul 14, 2017

This is a common crash affecting users on Windows and Linux. It also appears related to an older Mac crash (UE-23779). Users have not provided any new descriptions. Source Context 959 v ...

Server crashes when client connects after Server has reloaded a sublevel with a deleted actor

Networking - Jul 13, 2017

UNetDriver::DestroyedStartupOrDormantActors maintains a list of deleted startup (and dormant) actors. This is used to notify clients that have joined the server of Actors that need to be destroyed ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalRHICommandContext::RHISetShaderUniformBuffer()

Rendering - Jul 6, 2017

This is a common Mac crash User DescriptionsEnabling Volumetric Translucent Shadow for an object with Translucent Material and Forward Shading always crashes on MacOS Sierra , Unreal 4.13 Callstac ...

[CrashReport] Crash on Mac - UE4Editor-SlateCore.dylib!SWindow::IsVisible()

Platform - Mac - Jun 23, 2017

This is a common crash on Mac in the 4.16 release, and has occurred with low frequency since at least 4.11. Users have not provided any descriptions, so additional information is currently unknown. ...

[CrashReport] Crash on Mac related to editor close

Platform - Mac - Jun 6, 2017

This is a long-standing Mac crash that occurs with low frequency, but has affected more than 500 users since it started (possibly in the 4.11 release) It has recently been experienced internally by ...

[CrashReport] UE4Editor_Core!FWindowsWindow::Initialize() [windowswindow.cpp:199]

Tools - Mar 1, 2017

Error message: Assertion failed: 0 [Link Removed] [Line: 199] Window Creation Failed (1158) Source Context: 184 VirtualHeight = ClientHeight; 185 186 // We call reshape w ...

[CrashReport] UE4Editor_Engine!FTextureCacheDerivedDataWorker::BuildTexture() [texturederiveddata.cpp:772]

Rendering - Feb 20, 2017

Error message: Access violation - code c0000005 (first/second chance not available) Source Context:757 if (SourceMips.Num()) 758 { 759 FFormatNamedArguments Args; ...