HISM Rotated Instance is Culled Whenever its Pivot Moves Out of Camera View

UE - Graphics Features - Apr 23, 2019

HISM rotated instance is culled whenever its pivot moves out of camera view.  Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 6037269 ...

Pixel inspector does not work in Vulkan

UE - Rendering Architecture - RHI - Apr 23, 2019

The pixel inspector does not work in an editor using vulkan The pixel inspector works fine in dx11 Related to [Link Removed] and [Link Removed], but making a new bug for separate prioritization ...

Pixel inspector does not work in DX12

UE - Rendering Architecture - RHI - Apr 23, 2019

The pixel inspector does not work in an editor using dx12 The pixel inspector works fine in dx11 Related to [Link Removed], but making a new bug for separate prioritization ...

Struct does not appear to save changes after compiling and saving it resets to null

UE - Gameplay - Blueprint - Apr 23, 2019

When making a change to a struct that is used in a blueprint some assets do not appear to save changes. Additional notes: Using the Reload option (Right click struct > Assets actions > Reload) app ...

The build configuration for the Live Coding Console project in Visual Studio can be reset to an incorrect configuration if the project files are regenerated

UE - Foundation - Cpp Tools - Live Coding - Apr 23, 2019

Generating Visual Studio project files can reset the configuration for the Live Coding Console project to an incorrect configuration. The Live Coding Console needs to be built for Development, but s ...

Chinese translation is incorrect in some situations in the Editor

UE - Editor - UI Systems - Localization - Apr 23, 2019

A user has reported that the Chinese localization of some editor elements are not correct. They mentioned that there are some words that are used that may be an appropriate replacement in some situa ...

CLion cannot update CMake for an Unreal Studio project created on a drive other than the one the Engine is installed on

UE - Foundation - Cpp Tools - Apr 22, 2019

If an Unreal Studio project is created on a different drive from where the Engine is installed, CLion is unable to successfully update CMake. The location for where Engine files can be found appears ...

Black Lines on Meshes with Ray Traced Global Illumination Enabled

UE - Graphics Features - Lumen - Apr 22, 2019

Black Lines on Meshes with Ray Traced Global Illumination Enabled.  Found in 4.22 CL# 5660361 and 4.23 CL# 6037269 ...

Sequencer: first rendered frame doesn't use AA

UE - Anim - Sequencer - Apr 22, 2019

"Sequencer: first rendered frame doesn't use AA/motion blur even with a warmup period." ...

Error when using "For Each Selected Actor" in a blutility that was derived from Global Editor Utility Base in C++

Tools - Apr 22, 2019

Error when using "For Each Selected Actor" in a blutility that was derived from Global Editor Utility Base in C++ Error Message: "LogBlueprint: Error: Cannot use the editor function "ForEachSelecte ...