GetMouseX returns stuttering value if ShowMouseCursor is enabled

UE - Gameplay - Input - May 11, 2022

Showing the mouse cursor and holding down the left mouse button while dragging will cause the MouseX event to broadcast incorrect axis values.  ...

Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials.

UE - Graphics Features - May 10, 2022

Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials. See [Link Removed] ...

Ensure condition failed: bPlayingBackwards ? (CurrentPosition <= PreviousPosition) : (CurrentPosition >= PreviousPosition)

UE - Anim - Sequencer - May 10, 2022

The problem is caused by the animation sequence playback position being set out of range from Sequencer. The call stack is :  UE4Editor-AnimGraphRuntime.dll!FAnimSequencerInstanceProxy::UpdateAnim ...

FPackedRGBA16N is divide by 32768 twice in NEON/FPU

UE - Platform - Mobile - May 6, 2022

Composite Decorator Graph nodes are not updating titles when changes are made to the properties of a node

UE - AI - BehaviorTree - May 5, 2022

Composite Decorator Graph nodes are not updating titles. Upon closing and reopening the Composite Decorator Graph, the nodes do refresh to their properly set title. Repro Rate: 3/3 Tested this in ...

Ensure tripped: "Template Mismatch during attachment."

UE - Gameplay - Components - May 5, 2022

Inconsistent ListView entry sizes can prevent the ListView from being scrolled to the bottom

UE - Editor - UI Systems - Slate - May 4, 2022

Since the contents of a ListView are virtualized, the ListView estimates the size of the scroll box's contents based on the on-screen elements. This can lead to some situations where DistanceFromBot ...

[Source Effect Chain][Blueprint] -Add Source Effect To Preset Chain Has No Effect

UE - Audio - May 4, 2022

Add Sound Effect to Preset Chain has no effect on the Source Effect Chain. [Link Removed] ...

Selecting other components after selecting a Spline Component's control point keeps the transform gizmo and functionality at the Spline Control point

UE - Editor - Workflow Systems - May 3, 2022

Selecting other components after selecting a Spline Component's control point keeps the transform gizmo and functionality at the Spline Control point Repro Rate: 4/4 Tested this in //UE4/Release-4 ...

SpeedTree asset import data seemingly not marked editor only object

UE - Editor - Content Pipeline - Import and Export - May 3, 2022

Licensee reports log spam when running editor in -game mode, complaining that a SpeedTreeImporter plugin object can't be loaded. This would be because some UObject defined by the SpeedTree editor p ...