Description

Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials.

See [Link Removed]

Steps to Reproduce
  1. Open [Link Removed].  Notice that moving the camera quickly from left to right causes the SSR reflection of the tall white rectangles to lag behind.  See [Link Removed] for example.  The black material in front of the tall white rectangles is opaque blend mode.
  2. Notice moving the camera quickly from left to right does not cause a lag in the SSR reflection of the shorter white rectangles.  The black material in front of the short white rectangles is transparent blend mode.

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Unresolved
ComponentUE - Rendering
Affects Versions4.275.05.1
Target Fix5.2
CreatedMay 10, 2022
UpdatedJul 14, 2022