Since JCenter is already obsolete, we will get an error when we try to use JCenter( e.g. project using Facebook SDK for Android). This issue can be solved by adding mavenCentral() to the repositor ...
The viewport is shifted by the IVideoRecordingSystem::SetRecording call. This problem occurs in play standalone mode and packaged build running as window mode. (not occur in fullscreen mode) The vie ...
Event dispatchers (i.e. delegate property values) are currently copied to the new instance when users copy/paste/dupe actors. However, this means that if you have an instance whose dispatcher is dy ...
When using SVN as SSP, the following warning will be output to the log LogContentStreaming: Texture pool size now 1000 MB LogSourceControl: Attempting "svn status --show-updates --verbose --xml "/ ...
Changing a variable type inside of a Structure does not always reset it's default value causing "Cannot parse value" error. Upon changing the default value or adding another, different variable type ...
Two conditions for this bug to appear:The new actor class we are re-parenting to overwrites the root component in C++The map is not loaded while re-parenting No current workaround other than to rep ...
Modulate Blend Mode on Deferred Decals does not blend multiply with background pixels. Transparency for Deferred Decals also does not seem to match with what occurs in 4.27; Repro Rate: 4/4 Tested ...
Assertion fails when a struct is opened with a class reference stored and with the struct as a variable in the class that's referenced. A restart is required in order to see this occur. Repro Rate: ...
Screen Space Reflections have a visible lag on opaque materials compared to transparent/additive materials. See [Link Removed] ...
Preview weight on Landscape Layer Sample affects Grass Output on landscape disregarding layer info Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did NOT occur there ...