If a sub-level is set as a Lighting Scenario in the Levels tab, calling Unload Stream Level will cause standalone / packaged games to crash. Regression: No - Lighting Scenario not available before ...
While verifying a bug for 4.15 UE-39952 , I tried to repro in 4.14.2 and the editor crashed while attempting to import the attached FBX In 4.15, the Editor does NOT crash a window pops up stating t ...
Upgrading a copy of a project from 4.14 to 4.15 appears to be resetting the names of enum elements on switch on enum nodes. Opening the enum, saving it, and then restarting the project seems to res ...
From user:"We have ran into an issue with soft object pointer fixup/remapping with the World Partition converter. If you have a sublevel that contains a level script and an actor that is hard refer ...
Package build fails after disabling VR plugins and launching the project The error message that pops up is: Fatal error: [Link Removed] [Line: 353] Missing global shader FPixelShaderDeclaration, P ...
After adding a class based on "Hierarchical Instanced Static Mesh Component", any attempt to hot reload, from Visual Studio or within the editor, causes the editor to crash. Regression: No - crash ...
Compile errors caused by an actor calling a function with something hooked up to a removed parameter can cause that actor to lose it's place in the hierarchy. Typically, the actor will be fixed once ...
This is a somewhat common Mac crash that has occurred since at least 4.14 and into 4.17. Users have not provided any descriptions of their actions when the crash occurred. The callstack contains l ...
Android projects in 4.22.1 crash on launch with Vulkan enabled. Did NOT reproduce in 4.23 MAIN at CL 6156332 4.22.1 release CL is the same as a related fix for this ( [Link Removed] ) ...
If forward shading is enabled and shadows are disabled, adding an actor with a SceneCaptureComponent2D and static mesh to the viewport will cause the editor to crash. Regression: Yes - this crash o ...