[CrashReport] UE4Editor_D3D11RHI!VerifyD3D11Result() [d3d11util.cpp:200]

Tools - Slate - May 9, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Fatal error: [Link Removed] [Line: 200] SwapChain->ResizeBuffers(1,SizeX,SizeY ...

[CrashReport] UE4Editor_Engine!FMaterial::GetShader() [materialshared.cpp:1790]

Rendering - Jun 12, 2018

No user comments in crash group 1785 int BreakPoint = 0; 1786 1787 // Assert with detailed information if the shader wasn't found for rendering. 1788 // This is usua ...

[CrashReport] Couldn't find Shader TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly

Rendering - Sep 7, 2017

This is a common crash that has occurred since at least 4.16. The one user comment mentions a plugin, but many of the crashes occur on vanilla builds. User DescriptionsVaTexAltlas plugin enabled i ...

[CrashReport] UE4Editor_MovieSceneCapture!FormatForEDL() [moviescenecapturehelpers.cpp:216]

Tools - Sequencer - Jul 6, 2017

This is a common crash affecting users in 4.16. User Descriptionsrender a sequence to a video file or image sequence Source Context 205 void FormatForEDL(FString& OutputString, const FStri ...

TextureEditorModule.cpp: Layout registered with 'Texture' but unregistered with 'Texture2D'

Tools - Mar 4, 2016

Layout is registered for class 'Texture' but unregistered for class 'Texture2D' ...

[CrashReport] Fatal error: Couldn't find shader - FMaterial::GetShader()

Rendering - Jul 20, 2017

This is a common crash affecting users in 4.16. User DescriptionsTried to edit the VivePreController Meshtried to edit SM_Skysphere after shaders had finished compiling. For no other reason than th ...

[CrashReport] UE4Editor_Renderer!FMaterialShader::VerifyExpressionAndShaderMaps() [shaderbaseclasses.cpp:148]

Rendering - Jun 14, 2017

This is a common crash occurring in the 4.16 release. It is spread out across many different CrashGroups with slight variations in Callstack. Additional information is not available at this time. ...

Crash: Direct3DDevice->CreateBuffer failed at D3D11VertexBuffer.cpp with error E_INVALIDARG

Rendering - Jul 6, 2017

This is a common crash affecting users since at least the 4.14 release. It was previously associated with UE-30488, however that has been marked as fixed. Source Context 221 void VerifyD3D1 ...

[CrashReport] UE4Editor_VulkanRHI!VulkanRHI::VerifyVulkanResult() [vulkanutil.cpp:357]

Rendering - Nov 10, 2017

This is a low frequency crash that has occurred since at least 4.14 User DescriptionsStarted with vulkan.. crashed immediately.Activated vulkan, and moved around. Only that.I imported a 3d model in ...

[CrashReport] UE4Editor_Core!FMath::ComputeBaryCentric2D() [unrealmath.cpp:1951]

Physics - Clothing - Nov 2, 2017

This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. The error message and callstack closely matches to past ...