FBX Import for Skeletal Meshes normals not correct

Rendering - Jan 12, 2016

When importing a mesh as skeletal mesh and using any of the MikkTSpace or option to "Import Normals and Tangents" will cause the normals to import incorrectly. If using the Compute Normals or Import ...

Line height for text boxes does not appear to be affected by scaling when using a scale box

Tools - UMG - Jan 12, 2016

When scaling text with a scale box the letter will begin to overlap when scaled up or become really far apart when scaling down (this is referring to the space between the top and bottom of the lett ...

Crash when setting Project to only use Windows and DX11 with texture compression as BC7

Rendering - Jan 11, 2016

When user sets their texture compression to BC7 while the project settings are set for Platform to only be Windows and use only DX11 this will cause any textures with this set to cause a crash when ...

AttachRootComponentToActor being used over a network can cause an Ensure (previously an Assertion) to be triggered.

Gameplay - Jan 11, 2016

This is a continuation of UE-19264. The previous ticket changed an Assertion to an Ensure in order to stop a crash from occurring, and stated that a more complete fix would be coming in 4.10. In 4. ...

Struct crashes when switching variable types while the default values are being shown

Tools - Jan 11, 2016

If the user switches between two variable types in a struct while the default values are being shown then the editor will crash ...

Crash when using +CVars=r.MobileContentScaleFactor=2

Platform - Mobile - Jan 11, 2016

Iphone 6 Plus crashes when using +CVars=r.MobileContentScaleFactor=2, but it will run if you use +CVars=r.MobileContentScaleFactor=1. The project linked is set up with +CVars=r.MobileContentScaleFac ...

[CrashReport] UE4Editor-Core.dylib!<Unknown>

Platform - Mac - Jan 11, 2016

Tried to add new event in blueprint but crash Crash reporter link: [Link Removed] ...

Signal 11 error when closing project on Linux

Platform - Linux - Jan 8, 2016

Closing a project using the red X will cause a signal 11 error in the terminal after the project closes. ...

Crash Occurs When Generated Item Type Doesn't Match Return Type

Gameplay - AI - Jan 7, 2016

After creating the example generator that is displayed at the bottom of the documentation linked below, a crash will occur if the Generated Item Type is set to EnvQueryItemType_Actor (which is the d ...

Importing a 8192x8192 .r16 landscape file does not render landscape in level viewport

Tools - Landscape - Jan 6, 2016

Importing a large landscape, such as 8192x8192 or 8129x8129 into a project shows that a landscape has been created, however the landscape itself does not render in either wireframe or perspective vi ...