Crash when attempting to convert a sequencer actor into a BP Class

Sequencer - Nov 15, 2016

Error message: Assertion failed: IsValid() [Link Removed] [Line: 752] Source Context: 738 return *this; 739 } 740 741 /** 742 * Converts a shared ...

It's not clear that the user has to hold shift to preview in blend spaces

Anim - Animation - Nov 16, 2016

With the new blend space update, the user now has to hold down Shift to preview in the blend space graph. However there's no UI to tell the user that they need to hold shift, which can confuse vete ...

Sequencer losing bindings when undoing assign actor action

Sequencer - Nov 9, 2016

Noticing that when I undo assigning an actor it no longer plays back the previously assigned actor. ...

Duplicating / Moving (to another level) an actor with a Hierarchical Instanced Static Mesh component causes a crash

Rendering - Nov 14, 2016

When you have an actor with a Hierarchical Instanced Static Mesh component that has a Static Mesh set and is populated with at least 1 instance and then duplicate it or move it to another level, it ...

iphone7+ Does Not Get Correct Device Profile Selected

Platform - Mobile - Nov 16, 2016

When launching to iphone7+ the incorrect device profile will be used for device profile settings. ...

BP Components cannot be keyed in sequencer after transforming in the viewport

Sequencer - Nov 15, 2016

BP Components cannot be keyed in sequencer after transforming in the viewport ...

If a data table row has been modified, two clicks on another row are required to switch

Tools - Nov 8, 2016

The row selection doesn't update on the first click if the previously selected row had been modified. This is likely because we cache the selected row before updating the data table to reflect the n ...

Attempting to Paste Behavior Tree Task with Decorators Pastes to Wrong Location

Gameplay - AI - May 17, 2016

Attempting to paste a task that contains decorators does not paste it near the mouse location, and pastes it off screen instead. Found in 4.11.2 binary. Reproduced in 4.12 Preview 4 binary and Main ...

The Child Actor Component cannot be selected in the Blueprint Editor Viewport

Gameplay - Jun 8, 2015

The Child Actor Component cannot be selected in the Blueprint Editor Viewport. Selecting the Child Actor Component in the Components tab is the only way to select the component. Reproduced in 4.7.6 ...

ADB over wifi fails to deploy on Launch on.

Platform - Mobile - Oct 28, 2016

This appears to fail because the colon in the ip address of the device is imported into the filename. just need to strip that out when launching. ...