Rep Notify is not getting called on the client

Networking - Jan 30, 2017

I've been looking into replicating HMD movement across the network I found a thread where there was an example "MPRepro" to show the how to do this, but testing that example, I see behavior where ...

Dithered LOD transition does not happen on FOV change

Rendering - Jan 26, 2017

When LOD change is triggered by camera FOV change, no dithered LOD transition happens. ...

MSAA crashes Mac

Rendering - Jan 19, 2017

https://forums.unrealengine.com/showthread.php?126489-Test-the-Forward-Renderer-in-your-PC-VR-projects-with-the-4-14-Preview&p=653027&viewfull=1#post653027 ...

Command Alt Drag Produces Erratic Results on Mac

Platform - Mac - Jan 11, 2017

Holding down Command + Alt + Drag to select an area in the Mac OSX environment will often result in erratic behavior from the cursor, causing the cursor to move exponentially beyond the area that th ...

Crash when using stereo on command in shipping build

XR - Jan 6, 2017

Crash when using stereo on command in shipping build. The game crashes when the stereo on command is called via an Execute Console Command node. ...

Attached actor rotates incorrectly if the parent has negative scaling on one axis and more than 1.0 scaling on another

Gameplay - Dec 27, 2016

A child actor rotates incorrectly if the parent has negative scaling on one axis and more than 1.0 scaling on another. The child/parent relationship was created through the World Outliner. Licensee ...

Subsurface Profile material does not render properly in the Material Editor or Material Instance Editor

Rendering - Dec 15, 2016

Note: I looked for a similar or related bug but could not find one. Sorry if it's here and buried. Subsurface Profile materials render differently in the Material Editor Preview pane than they do a ...

Cascade editor Background color pick doesn't work when forward shading enabled

Rendering - Dec 13, 2016

Multiple UDN issues reported 当我们4.14版本中尝试改变cascade编辑器的背景颜色时,Viewport没有变化,请问还有其他配置吗,谢谢 升级4.14后出现的粒子特效方面的问题 Color Picker not work when forward shading enabled cascade-particle-editor-background-co ...

Vehicle wheels have no collision on HTML5

Platform - Mobile - Dec 2, 2016

A Wheeled Vehicle's wheels do not have collision when packaged into an HTML5 game. Regression?: Yes This issue did not occur in 4.13.2 Note: This is currently blocked from testing in Main as the P ...

Editor Menus don't update on Mac to currently selected Tab.

Platform - Mac - Dec 2, 2016

Under certain conditions, when switching between the project tab and subsequent docked blueprint tabs, the appropriate menu will not refresh for the currently selected tab. Regression: No ...