MediaFramework movies not playing properly in Shipping

Media Framework - Nov 7, 2017

`check(Samples.Pop());` this kind of `Pop()` inside of a `check()` is in a few places in MediaSampleQueue.h and MediaSamples.cpp but `check()` expands to nothing in Shipping/Test, so, required work ...

[CrashReport] UE4Editor_UnrealEd!FAssetEditorToolkit::GetDefaultTabIcon()

Tools - Nov 2, 2017

This is a fairly common crash that occurs in the 4.17 and 4.18 releases. This callstack was originally being tracked under [Link Removed], but that had specific repro steps that were confirmed fixed ...

[CrashReport] UE4Editor_WorldBrowser!FMulticastDelegateBase<FWeakObjectPtr>::RemoveAll() [multicastdelegatebase.h:81]

UE - World Creation - Worldbuilding Tools - World Composition - Nov 2, 2017

This is a trending crash coming out of 4.18 and may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 72 /** 73 ...

[CrashReport] FPhysicsAssetEditorSharedData::FPhysicsAssetEditorSharedData

UE - Simulation - Physics - Nov 2, 2017

This is a trending crash coming out of the 4.18 release, and may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 2290 #end ...

[CrashReport] UE4Editor_Kismet!FFindInBlueprintSearchManager::OnCacheAllUncachedBlueprints() [findinblueprintmanager.cpp:2095]

UE - Gameplay - Blueprint - Nov 2, 2017

This is a trending crash coming out of 4.18; it may be a regression. Users have not provided any descriptions of their actions when the crash occurred. Source Context 2093 // Start the cac ...

Unable to compile BuildPatchTool

UE - Foundation - Core - Nov 2, 2017

Attempting to build the BuildPatchTool program fails due to a missing .h that was likely relocated. This may be related to, and is at least similar to, another issue where ShaderCacheTool is also un ...

[CrashReport] UE4Editor_Core!FMath::ComputeBaryCentric2D() [unrealmath.cpp:1951]

UE - Simulation - Physics - Character - Nov 2, 2017

This is a trending crash coming out of the 4.18 release. Users have not provided any descriptions of their actions when the crash occurred. The error message and callstack closely matches to past ...

[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::Get() [weakobjectptr.cpp:81]

UE - Simulation - Physics - Nov 2, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression. User Descriptionscreated a physics asset and tried to open it... Source Context 66 if (!SerialNumbersMatc ...

[CrashReport] FCurveEditorSharedData::FCurveEditorSharedData

UE - Niagara - Nov 1, 2017

This is a trending crash coming out of the 4.18 release. It may be a regression as there is no record of it occurring in 4.17. User Descriptionsopening a particle from the conetnt browser Source ...

Data Tables can no longer import numeric enum values

Tools - Nov 1, 2017

Some changes to UEnumProperty::ImportText_Internal prevent this importing the stringified number (which is a float) as an enum value. This affects the JSON importer, and maybe the CSV one too. ...