Deploying from Windows to Linux fails on the first attempt

Platform - Desktop - Aug 3, 2017

After hitting this failure, if you try to deploy again, then it will work. This only occurs on the first attempt. Initially, I thought I hit a disc space issue I was hitting due to having a sample ...

Duplicating (Ctrl+W) a component and its child will not preserve attachment hierarchy

Gameplay - Components - Aug 1, 2017

When the user duplicates (using Ctrl+W) two components that are attached, their attachment hierarchy isn't preserved. This occurs in both the blueprint SCSEditor and in IWCE. ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalVertexBuffer::FMetalVertexBuffer()

Rendering - Jul 25, 2017

This is a common Mac crash that has affected users since at least 4.14. Unfortunately users have not provided any descriptions of their actions when the crash occurred. ...

Dismissing "Place phone into daydream headset" leaves app at black screen

Virtual Reality - Jun 29, 2017

Currently experiencing an issue when re-entering Google Daydream game after exiting the Daydream setup (place your phone in headset) screen by pressing the x in the top left corner of the screen. Wh ...

[CrashReport] Crash on Mac related to cooking for Android - libstdc++.6.dylib!std::_Rb_tree_rotate_left()

Platform - Mobile - Jun 23, 2017

This is a common crash on Mac that has occurred since at least 4.12.5. It seems to occur during converting textures while cooking for Android. Callstack from LogLogCook:Display: Cooking /Engine/En ...

RenderDoc plugin settings do not persist

DevTools - Plugins - Jun 21, 2017

RenderDoc plugin settings will be reset on project restart. Saved\Config\Windows\RenderDocPlugin.ini does get created, but values from the ini file do not seem to get loaded. ...

Nativized widget with String table data crashes packaged game

Gameplay - Blueprint - Jun 1, 2017

There is a crash that is occurring for packaged games that use the string tables and nativized blueprints. This issue only affects a packaged build of the game. Testing for this issue did not yield ...

Slider component does not accurately update value if thumb image is large

Tools - UMG - May 26, 2017

Slider component does not accurately update the value if thumb image is large in size. The issue is that when a value range on the slider is clicked the thumb should match the associated value; howe ...

Selected option does not scroll into view when opening a combo box for the first time

Tools - UMG - May 24, 2017

Selected option does not scroll into view when opening a combo box for the first time. It will only scroll into view if the combo box is clicked more than once (a 2nd, 3rd, ect...) ...

Copy/paste of multiple components in attachment hierarchy distorts transform values

Enterprise - May 18, 2017

When multiple components in an attachment hierarchy are copy and paste, the result is the new group has a distorted shape from the original. This issue may be related to UE-28153 and is affecting t ...