Clothing can have noticeable popping when switching LODs, and there is currently no mechanism to initially start cloth in a resting pose, causing popping on spawn. ...
As described here: https://udn.unrealengine.com/questions/532725/index.html (1) Start Prebuilt Vanilla 4.23.1. with Vulkan enabled (2) Create a new project (3) Drag and drop the Sphere from “modes ...
When a widget that has a retainer box is behind another widget that doesn't have one it will call it's onclick instead of the one in front of it in the UMG when clicked (see attached gif). This beh ...
Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...
Rotating constraints in PhAT rotates both reference frames. This behavior was previously enabled by holding ALT while rotating, as indicated by an on screen message in PhAT, but has now become the d ...
Widget is causing an ensure to be hit when exiting gameplay. Tested in: 4.24 Preview2 CL#10091930 , 4.25 CL#10183780 Attached URL's from the user: https://forums.unrealengine.com/community/ge ...
Cloth mesh reverts back to original painted mesh after editing Tested: 4.23.1 CL#9631420 4.25 CL#10730208 ...
We have a problem with the SceneDepth related features on the mobile after migrated to 4.25.1 from 4.23SceneDepth node output issue in translucent materialsDepthFade node output issue in translucent ...
Translucent selection does not work on Niagara particles. This was working in 4.24. ...
On Mac and Linux the option to open the USD Stage window is not there like it is on Windows. This is not a regression since USD Stage was not preset in 4.23.1 (CL-9631420) on any platform. ...