Description

Cloth mesh reverts back to original painted mesh after editing

 

 

Tested:     4.23.1 CL#9631420 4.25 CL#10730208

Steps to Reproduce
  1. Paint a mesh for cloth application
  2. Apply the paint to the mesh to get cloth behavior
  3. Save
  4. Edit the paint on the cloth 
  5. Save and apply

Result: The cloth mesh does not update and still uses the previously painted mesh

Expected: The cloth mesh to update to the new painted mesh

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-86126 in the post.

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Fixed
ComponentPhysics - Clothing
Affects Versions4.244.25
Target Fix4.26
CreatedDec 20, 2019
ResolvedSep 14, 2020
UpdatedSep 17, 2020