Description

Ray tracing translucency samples per pixel settings have no visible effect. 

Reported and tested in version 4.25.3(CL 13942748). Tested and found in versions 4.25.3 and 4.26.0 Preview 2(CL 14419252). 

Steps to Reproduce
  1.  Create a basic translucent/glass material
  2.  Apply it to a mesh in the scene.
  3.  Add a Rect Light.
  4.  Add a post process volume.
  5.  In it's Properties, change Translucency mode to Ray Tracing, increase Ray Tracing Translucency Samples Per Pixel to 64, and change Shadows to Area Shadows. 
     

Result: Ray Tracing Translucency still very noisy.

Expected: Ray Tracing Translucency not as noisy.

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Fixed
ComponentUE - Graphics Features - Lumen
Affects Versions4.25.34.26
Target Fix4.27
Fix Commit16146648
Main Commit16146654
Release Commit16146648
CreatedOct 15, 2020
ResolvedApr 28, 2021
UpdatedNov 30, 2022