When creating a class (of any kind i.e. an actor), when a collapsed graph is compiled the ref breaks when adding or renaming the graph.

Steps to Reproduce

1. Create any class, e.g. actor and create a function in it
2. Add a local variable or function input

a) Breaks when collapsed
1. Make a get or set node for it by dragging it from Local variables or by right click and searching for it
2. Collapse the created node and its ref breaks

b) Breaks when renamed
1. Create a collapsed graph
2. Add a local variable or function input in it
3. Rename the graph and all subject refs in it break

Expected: Reference to the variable is broken. Refreshing the node won't fix it. Instead, it needs to be removed and re-added manually.

Results: References shouldn't break

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ComponentUE - Gameplay - Blueprint Compiler
Affects Versions4.25.34.26
Target Fix5.2
Fix Commit22307083
Main Commit22307083
CreatedNov 6, 2020
ResolvedOct 3, 2022
UpdatedOct 28, 2022