This issue will display correctly in Portrait if you don't specify a resolution, but using r.setres will display it incorrectly.

Steps to Reproduce

1. Packaging the Third person template.
2. Display's Orientation sets the Portrait.
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3. Run the game and execute r.setres 2160x3840f results in incorrect display
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In landscape mode it looks like this:
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Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-107901 in the post.

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ComponentRendering - RHI
Affects Versions4.254.26
Target Fix5.0
CreatedFeb 5, 2021
UpdatedJun 3, 2021