Worth noting on PC this is visible but doesn't always occur. 

[Image Removed]

Steps to Reproduce

Create a new blank project. Set Forward Rendering to true.

Create a new material

Set material to unlit, and add a constant bold green or blue colour (medium-ish brightness) + apply it to a surface (sphere seemed to be more obvious than floor plane here)

Black pixels scatter across the surface whilst moving the camera around.

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Affects Versions4.
Target Fix5.0
CreatedJun 14, 2021
UpdatedJun 21, 2021