In UMovieSceneActorReferenceSection::OnBindingsUpdated, Key isn't reference, so the GUID isn't replaced.
for (FMovieSceneActorReferenceKey Key : ActorReferenceData.GetData().GetValues()) { if (OldGuidToNewGuidMap.Contains(Key.Object.GetGuid())) { Modify(); Key.Object.SetGuid(OldGuidToNewGuidMap[Key.Object.GetGuid()]); } }
None
Request a info about UE-127172 bug tracker
I am not able to find world outliner how to enable it?
What property of the Slider is the image used when dragging?
What properties of the progress bar can be used for drag and drop highlighting?
How to achieve HLSL Multiple Render Target in Material blueprints?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-119293 in the post.
12 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.26, 4.27 |
Target Fix | 4.27 |
Fix Commit | 16825984 |
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Release Commit | 16826051 |
Created | Jul 6, 2021 |
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Resolved | Jul 12, 2021 |
Updated | Dec 1, 2022 |