This issue does not occur if Dbuffer Decals are activated for the project.
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Request a info about UE-127172 bug tracker
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
How to delete some elements correctly when deleting an array loop?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-137596 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.26.2, 4.27, 5.0 |
Target Fix | 5.1 |
Created | Dec 14, 2021 |
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Resolved | Dec 16, 2021 |
Updated | Dec 17, 2021 |