./Engine/Build/BatchFiles/[Link Removed] BuildCookRun -project=/path/to/MyProject/MyProject.uproject -noP4 -clientconfig=Development -utf8output -platform=IOS -targetplatform=IOS -build -cook -messaging -Pak -unversionedcookedcontent -compressed -stage -package -prereqs -distribution -addcmdline=-FileOpenLog
Result:
BUILD FAILED: AddBuildProductsFromManifest: /path/to/MyProject/Binaries/Mac/UnrealEditor-MyProject.dSYM was in manifest "/path to/MyProject/Intermediate/Build/Manifest.xml" but could not be found.
How does TextureRenderTarget2D get TArray<uint8> type data?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-147840 in the post.
12 |
Component | UE - Platform - Apple |
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Affects Versions | 4.27.2, 5.0 |
Target Fix | 5.5 |
Created | Apr 1, 2022 |
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Resolved | Jun 19, 2024 |
Updated | Sep 11, 2024 |