./Engine/Build/BatchFiles/[Link Removed] BuildCookRun -project=/path/to/MyProject/MyProject.uproject -noP4 -clientconfig=Development -utf8output -platform=IOS -targetplatform=IOS -build -cook -messaging -Pak -unversionedcookedcontent -compressed -stage -package -prereqs -distribution -addcmdline=-FileOpenLog
Result:
BUILD FAILED: AddBuildProductsFromManifest: /path/to/MyProject/Binaries/Mac/UnrealEditor-MyProject.dSYM was in manifest "/path to/MyProject/Intermediate/Build/Manifest.xml" but could not be found.
I am not able to find world outliner how to enable it?
How to achieve HLSL Multiple Render Target in Material blueprints?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How does UMG set overlapping layouts?
How can i modify the param name in EQS node
How does Character rotate in the current position in the blueprint?
What property of the Slider is the image used when dragging?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-147840 in the post.
12 |
Component | UE - Platform - Apple |
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Affects Versions | 4.27.2, 5.0 |
Target Fix | 5.5 |
Created | Apr 1, 2022 |
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Resolved | Jun 19, 2024 |
Updated | Sep 11, 2024 |