Moving a water body lowers performance on the engine. The fps drop from 120 to 30 and ms spike from 8 to 30. This issue occurs in 5.0 Binary and 4.27 Binary on Windows. On Mac, FPS drop and ms spike when dropping the water body but not while moving it.
[Link Removed] <- Utrace file for insight capture
Actual Result: FPS drop from 120 to 30 and ms spike from 8 to 30
Expected Result: FPS and ms either do not change when moved by not rendering water until object is "dropped"
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150277 in the post.
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Component | UE - LD & Modeling - Terrain - Water |
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Affects Versions | 4.27, 5.0 |
Target Fix | 5.1 |
Created | Apr 26, 2022 |
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Resolved | Apr 27, 2022 |
Updated | May 2, 2022 |