Description

Does *not* occur in editor. Only in standalone and runtime.
Occurs when modulating Chorus or Bit Depth

Also occurs in 5.2 and 5.3.

I also noticed the test with this is supposed to set the chorus effect wet level to 0.0 on entering the inner box, so the output becomes one speaking voice. This may be related to [Link Removed]

Steps to Reproduce

1) Open the AudioQA project
2) Launch the AQ_Modulation map in Standalone or package it for your platform
3) Move the camera to test stand 1.11

Expected Result:
 No crashes or ensures occur

Actual Result: 
 An ensure is thrown

Callstack
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: === Handled ensure: ===
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: 
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: Ensure condition failed: IsInAudioThread()  [File:e:\FN_Main\Engine\Source\Runtime\AudioMixer\Private\AudioMixerDevice.cpp] [Line: 216] 
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: 
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: Stack: 
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff74656476e AudioQA.exe!Audio::FMixerSourceManager::AudioMixerThreadCommand() [E:\FN_Main\Engine\Source\Runtime\AudioMixer\Private\AudioMixerSourceManager.cpp:3326]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7465a6039 AudioQA.exe!Audio::FMixerSourceManager::UpdateSourceEffectChain() [E:\FN_Main\Engine\Source\Runtime\AudioMixer\Private\AudioMixerSourceManager.cpp:3058]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7465a5e68 AudioQA.exe!Audio::FMixerDevice::UpdateSourceEffectChain() [E:\FN_Main\Engine\Source\Runtime\AudioMixer\Private\AudioMixerDevice.cpp:1344]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7465aa538 AudioQA.exe!UAudioMixerBlueprintLibrary::execSetBypassSourceEffectChainEntry() [E:\FN_Main\Sandbox\Audio\AudioQA\Intermediate\Build\Win64\AudioQA\Inc\AudioMixer\UHT\AudioMixerBlueprintLibrary.gen.cpp:971]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f67e0e AudioQA.exe!UObject::execCallMathFunction() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1076]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f44398 AudioQA.exe!ProcessLocalScriptFunction() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f1a6fd AudioQA.exe!ProcessScriptFunction<void (__cdecl*)(UObject *,FFrame &,void *)>() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1039]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f43dca AudioQA.exe!ProcessLocalFunction() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1280]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f44398 AudioQA.exe!ProcessLocalScriptFunction() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1209]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f43444 AudioQA.exe!UObject::ProcessInternal() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:1306]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741c42bf9 AudioQA.exe!UFunction::Invoke() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:6666]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f41ea1 AudioQA.exe!UObject::ProcessEvent() [E:\FN_Main\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp:2145]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff746a4ac80 AudioQA.exe!AActor::ProcessEvent() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Actor.cpp:1117]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff741f19eca AudioQA.exe!TMulticastScriptDelegate<FNotThreadSafeDelegateMode>::ProcessMulticastDelegate<UObject>() [E:\FN_Main\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:906]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff74697b62d AudioQA.exe!FComponentBeginOverlapSignature_DelegateWrapper() [E:\FN_Main\Sandbox\Audio\AudioQA\Intermediate\Build\Win64\AudioQA\Inc\Engine\UHT\PrimitiveComponent.gen.cpp:655]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff746fda1a7 AudioQA.exe!UPrimitiveComponent::BeginComponentOverlap() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3432]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7470349e3 AudioQA.exe!UPrimitiveComponent::UpdateOverlapsImpl() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:3788]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7470b1947 AudioQA.exe!USceneComponent::UpdateOverlaps() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\SceneComponent.cpp:889]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7470147c8 AudioQA.exe!UPrimitiveComponent::MoveComponentImpl() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\PrimitiveComponent.cpp:2822]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7470153ef AudioQA.exe!UMovementComponent::MoveUpdatedComponentImpl() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\MovementComponent.cpp:531]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7470213df AudioQA.exe!UMovementComponent::SafeMoveUpdatedComponent() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\MovementComponent.cpp:574]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7472ec541 AudioQA.exe!UFloatingPawnMovement::TickComponent() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\FloatingPawnMovement.cpp:66]
[2023.09.05-22.58.16:385][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff746e3cef7 AudioQA.exe!FActorComponentTickFunction::ExecuteTickHelper<`FActorComponentTickFunction::ExecuteTick'::`2'::<lambda_1> >() [E:\FN_Main\Engine\Source\Runtime\Engine\Classes\GameFramework\Actor.h:4514]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff746ef9c34 AudioQA.exe!FActorComponentTickFunction::ExecuteTick() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\Components\ActorComponent.cpp:1115]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7480dfe4f AudioQA.exe!FTickFunctionTask::DoTask() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:276]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7480e6066 AudioQA.exe!TGraphTask<FTickFunctionTask>::ExecuteTask() [E:\FN_Main\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1261]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7412c6246 AudioQA.exe!FNamedTaskThread::ProcessTasksNamedThread() [E:\FN_Main\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:758]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7412c683e AudioQA.exe!FNamedTaskThread::ProcessTasksUntilQuit() [E:\FN_Main\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:649]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7412d18dd AudioQA.exe!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete() [E:\FN_Main\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2121]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7480f91aa AudioQA.exe!FTickTaskSequencer::ReleaseTickGroup() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:556]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7480fd2f4 AudioQA.exe!FTickTaskManager::RunTickGroup() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\TickTaskManager.cpp:1583]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff74760c9c8 AudioQA.exe!UWorld::RunTickGroup() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:772]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7476163d5 AudioQA.exe!UWorld::Tick() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\LevelTick.cpp:1504]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff74737995b AudioQA.exe!UGameEngine::Tick() [E:\FN_Main\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1778]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7489b8489 AudioQA.exe!FEngineLoop::Tick() [E:\FN_Main\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5842]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7489d05ae AudioQA.exe!GuardedMain() [E:\FN_Main\Engine\Source\Runtime\Launch\Private\Launch.cpp:188]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7489d068a AudioQA.exe!GuardedMainWrapper() [E:\FN_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:118]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7489d3555 AudioQA.exe!LaunchWindowsStartup() [E:\FN_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:258]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff7489e3f04 AudioQA.exe!WinMain() [E:\FN_Main\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:299]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff74c1560e6 AudioQA.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff9163d7614 KERNEL32.DLL!UnknownFunction []
[2023.09.05-22.58.16:386][ 33]LogOutputDevice: Error: [Callstack] 0x00007ff917bc26b1 ntdll.dll!UnknownFunction []

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Fixed
ComponentUE - Audio - Modulation
Affects Versions5.25.35.4
Target Fix5.5
Fix Commit32766757
CreatedSep 6, 2023
ResolvedApr 5, 2024
UpdatedApr 9, 2024