It appears the hierarchy is invalid for muted sequences, so there is no context to focus them in.
RESULT
The editor crashes
UMovieSceneCompiledDataManager::GetHierarchyChecked(FMovieSceneCompiledDataID) MovieSceneCompiledDataManager.h:275
FSequencer::FocusSequenceInstance(UMovieSceneSubSection &) Sequencer.cpp:1159
TSubSectionMixin::OnSectionDoubleClicked(const FGeometry &, const FPointerEvent &) SubTrackEditorBase.h:329
UE::Sequencer::SSequencerSection::OnMouseButtonDoubleClick(const FGeometry &, const FPointerEvent &) SSequencerSection.cpp:1970
`FSlateApplication::RoutePointerDoubleClickEvent'::`2'::<lambda_1>::operator()(const FArrangedWidget &,const FPointerEvent &) SlateApplication.cpp:5770
FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,`FSlateApplication::RoutePointerDoubleClickEvent'::`2'::<lambda_1> >(FSlateApplication *,FBubblePolicy,FPointerEvent,const <lambda_1> &,ESlateDebuggingInputEvent) SlateApplication.cpp:442
FSlateApplication::RoutePointerDoubleClickEvent(const FWidgetPath &, const FPointerEvent &) SlateApplication.cpp:5768
FSlateApplication::ProcessMouseButtonDoubleClickEvent(const TSharedPtr<…> &, const FPointerEvent &) SlateApplication.cpp:5751
FSlateApplication::OnMouseDoubleClick(const TSharedPtr<…> &, Type, TVector2<…>) SlateApplication.cpp:5716
FWindowsApplication::ProcessDeferredMessage(const FDeferredWindowsMessage &) WindowsApplication.cpp:2247
FWindowsApplication::DeferMessage(TSharedPtr<…> &, HWND__ *, unsigned int, unsigned long long, long long, int, int, unsigned int) WindowsApplication.cpp:2750
FWindowsApplication::ProcessMessage(HWND__ *, unsigned int, unsigned long long, long long) WindowsApplication.cpp:1097
WindowsApplication_WndProc(HWND__ *, unsigned int, unsigned long long, long long) WindowsApplication.cpp:923
FWindowsApplication::AppWndProc(HWND__ *, unsigned int, unsigned long long, long long) WindowsApplication.cpp:928
<unknown> 0x00007ffc4502ef75
<unknown> 0x00007ffc4502e69d
WinPumpMessages() WindowsPlatformApplicationMisc.cpp:116
FWindowsPlatformApplicationMisc::PumpMessages(bool) WindowsPlatformApplicationMisc.cpp:145
FEngineLoop::Tick() LaunchEngineLoop.cpp:5826
EngineTick() Launch.cpp:61
GuardedMain(const wchar_t *) Launch.cpp:182
LaunchWindowsStartup(HINSTANCE__ *, HINSTANCE__ *, char *, int, const wchar_t *) LaunchWindows.cpp:247
WinMain(HINSTANCE__ *, HINSTANCE__ *, char *, int) LaunchWindows.cpp:298
[Inlined] invoke_main() 0x00007ff76f3edcaa
__scrt_common_main_seh() 0x00007ff76f3edc89
<unknown> 0x00007ffc46447344
<unknown> 0x00007ffc46de26b1
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-209695 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 5.4, 4.27, 5.3 |
Target Fix | 5.5 |
Created | Mar 13, 2024 |
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Resolved | Jul 23, 2024 |
Updated | Jul 24, 2024 |