With a Bokeh DOF setup that essentially places the Near Transition Region into a Negative Space (or non-existence) the FPS drops dramatically from out of focus region to in focus region.
In Focal Region:
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Out of Focal Region:
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RESULTS: FPS drops massively as you move into the Focal Region going from approx. 35FPS in Out of Focus Region to below 15FPS in Focal Region
EXPECTED: No discernible loss of FPS moving in and out Focal Region
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
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