Description

Tessellated objects when viewed from afar flicker. When spawned into QA-Materials the player is the perfect distance away from the tessellated object for the cube to flicker.

Found in both Binary 4.13.1 CL-3139755 and 4.12.5 CL-3039270.

Steps to Reproduce

Setup: Have a copy of QAGame open.

Repro:

  1. In QAGame open the QA-Materials map.
  2. Play in the selected viewport.
  3. At spawn, look down the hall of materials to the flickering tessellated cube.

Frequency: 3/3

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-36438 in the post.

1
Login to Vote

Unresolved
ComponentRendering
Affects Versions4.11.24.12.54.13.14.164.18.14.194.204.23
CreatedSep 26, 2016
UpdatedApr 4, 2019