Tessellated objects when viewed from afar flicker. When spawned into QA-Materials the player is the perfect distance away from the tessellated object for the cube to flicker.
Found in both Binary 4.13.1 CL-3139755 and 4.12.5 CL-3039270.
Setup: Have a copy of QAGame open.
Repro:
Frequency: 3/3
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36438 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.11.2, 4.12.5, 4.13.1, 4.16, 4.18.1, 4.19, 4.20, 4.23 |
Created | Sep 26, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Sep 19, 2021 |