Using the first person template to build/compile/package a dedicated server causes the server to assert shortly after launch.
This assert does not occur when building a dedicated server from a third person template instead.
Workaround:
User reported disabling "Event Driven Loader Enabled" in Project Settings / Streaming and re-packaging project does not cause assertion issue
Result:
Server log window opens then immediately closes after assert
Expected:
Dedicated server for first person template runs without assert
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Head over to the existing Questions & Answers thread and let us know what's up.
25 |
Component | UE - Networking |
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Affects Versions | 4.15, 4.26.1, 4.27 |
Target Fix | 4.26 |
Created | Mar 9, 2017 |
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Resolved | Feb 24, 2021 |
Updated | Feb 25, 2021 |