Description

This is a somewhat common crash affecting users in 4.17. Users have not provided any descriptions of their actions when the crash occurred.

Source Context

 1660       			{
 1661       				FScopedTransaction Transaction(LOCTEXT("MeshPaintMode_TexturePaint_Transaction", "Texture Paint"));
 1662       
 1663       				// For undo
 1664       				TextureData->PaintingTexture2D->SetFlags(RF_Transactional);
 1665       				TextureData->PaintingTexture2D->Modify();
 1666       
 1667       				// Store source art
 1668       				FColor* Colors = (FColor*)TextureData->PaintingTexture2D->Source.LockMip(0);
 1669       				check(TextureData->PaintingTexture2D->Source.CalcMipSize(0) == TexturePixels.Num() * sizeof(FColor));
 1670 ***** 				FMemory::Memcpy(Colors, TexturePixels.GetData(), TexturePixels.Num() * sizeof(FColor));
 1671       				TextureData->PaintingTexture2D->Source.UnlockMip(0);
 1672       
 1673       				// If render target gamma used was 1.0 then disable SRGB for the static texture
 1674       				TextureData->PaintingTexture2D->SRGB = FMath::Abs(RenderTargetResource->GetDisplayGamma() - 1.0f) >= KINDA_SMALL_NUMBER;
 1675       
 1676       				TextureData->PaintingTexture2D->bHasBeenPaintedInEditor = true;
 1677       			}
Steps to Reproduce

repro steps currently unknown

Callstack
Assertion failed: TextureData->PaintingTexture2D->Source.CalcMipSize(0) == TexturePixels.Num() * sizeof(FColor) 
[File:D:\Build\++UE4+Release-4.17+Compile\Sync\Engine\Source\Editor\MeshPaintMode\Private\PaintModePainter.cpp] [Line: 1670]

UE4Editor_MeshPaintMode!FPaintModePainter::FinishPaintingTexture() [paintmodepainter.cpp:1671]
UE4Editor_MeshPaint!IMeshPaintEdMode::InputKey() [imeshpaintmode.cpp:246]
UE4Editor_UnrealEd!FEditorModeTools::InputKey() [editormodemanager.cpp:751]
UE4Editor_UnrealEd!FEditorViewportClient::InputKey() [editorviewportclient.cpp:2280]
UE4Editor_UnrealEd!FLevelEditorViewportClient::InputKey() [leveleditorviewport.cpp:2518]
UE4Editor_Engine!FSceneViewport::OnMouseButtonUp() [sceneviewport.cpp:575]
UE4Editor_Slate!SViewport::OnMouseButtonUp() [sviewport.cpp:200]
UE4Editor_Slate!<lambda_1002768c627006711ef2f351a87ec0e7>::operator() [slateapplication.cpp:5199]
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_1002768c627006711ef2f351a87ec0e7> >() [slateapplication.cpp:232]
UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5188]
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5690]
UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5670]
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1718]
UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2161]
UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:881]
UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:721]
user32!UserCallWinProcCheckWow()
user32!DispatchMessageWorker()
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [windowsplatformmisc.cpp:1009]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3151]
UE4Editor!GuardedMain() [launch.cpp:166]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134]
UE4Editor!WinMain() [launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:253]
kernel32!BaseThreadInitThunk()
ntdll!RtlUserThreadStart()

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Non-Issue
ComponentTools
Affects Versions4.174.194.204.214.224.234.24.2
Target Fix4.25
CreatedSep 14, 2017
ResolvedFeb 21, 2020
UpdatedMar 26, 2020