-Character no longer jumps to full height when on client when setting maxholdtime to anything above 0 in character blueprint
1. Create a blueprint template for SideScroller
2. Navigate the content browser to Content/SideScrollerBP/Blueprints and open
SideScrollerCharacter
3. Change JumpMaxHoldTime to 0.12 (or anything over 0)
4. Next to the Play button is a down arrow, click it and press "Run Dedicated Server"
5. Press Play(PIE)
6. Jump repeatedly as fast as you can.
Result: Client will very quickly start snapping you back to the floor.(Character does not reach full jump height)
Expected: Character would always reach full jump height while jumping.
Head over to the existing Questions & Answers thread and let us know what's up.
| 1 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.16.3, 4.17.1, 4.19 |
| Target Fix | 4.19 |
| Created | Sep 18, 2017 |
|---|---|
| Resolved | Jan 9, 2018 |
| Updated | Apr 27, 2018 |
| 4136 - Vaei |