User is not able to use Goto Definition on Engine native function in a Binary (Launcher) build.

Notifications appear reading "Could not find code file...", and the following is spammed in the output log:

```LogVSAccessor: Warning: Couldn't access module table
LogVSAccessor: Warning: Couldn't access module table```

Steps to Reproduce
  1. Open QAGame in editor from a Binary (Launcher) build.
  2. Open the level blueprint.
  3. Add a Print String node.
  4. Double-click the Print String node.


Visual Studio opens but doesn't open the file or find the path to the PrintString function.

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Won't Fix
ComponentUE - Foundation - Core
Affects Versions4.184.264.27
CreatedSep 19, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021