Description

User is not able to use Goto Definition on Engine native function in a Binary (Launcher) build.

Notifications appear reading "Could not find code file...", and the following is spammed in the output log:

```LogVSAccessor: Warning: Couldn't access module table
LogVSAccessor: Warning: Couldn't access module table```

Steps to Reproduce
  1. Open QAGame in editor from a Binary (Launcher) build.
  2. Open the level blueprint.
  3. Add a Print String node.
  4. Double-click the Print String node.

RESULTS

Visual Studio opens but doesn't open the file or find the path to the PrintString function.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to AnswerHub just mention UE-50020 in the post.

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Won't Fix
ComponentCore
Affects Versions4.184.264.27
CreatedSep 19, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021