This is a common crash that has occurred since at least 4.14.
The callstack is nearly identical to
UE-48997, which appears to be fixed in 4.18; and UE-51781, which has not. The difference is that this callstack specifically references UStaticMeshThumbnailRenderer::Draw.
Users have not provided any descriptions of their actions when the crash occurred
repro steps currently unknown
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-51783 in the post.