Some of the text in the Cascade editor in 4.18 is very small compared to other text in the Cascade editor. This was seen on a MacBook Pro with Retina display. It appears to be related to high resolution displays, since I was not able to reproduce this on a display that is not a high resolution display (using a MacPro and Windows machine).
REGRESSION:
Yes. This behavior did not occur in 4.17.2.
RESULT:
The text for the components in the Particle Emitter section is very small (see attached screenshot). Other text in the Cascade editor appears normal.
EXPECTED:
The text throughout the Cascade editor is the same size.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Bullet replication problem. The players sees each other but does not see the bullet
Why does the REMOVE method of map container remove elements have memory leaks?
Head over to the existing Questions & Answers thread and let us know what's up.