Description

workaround
Debug Filter changes back to default when PIE.
When playing - Shift + F1 to release mouse
Debug Filter can be changed to what is needed

Steps to Reproduce
  1. Create new project (use Third Person Template)
  2. Open Animation Blueprint
  3. Select ThridPerson_AnimBP_C_0 in ThridPersonCharacter
  4. Play

Result: Debug Filter changes back to No Debug Object Selected and does not keep the TheirPerson_AnimBP_C_0
Expected: The Blueprint applied to the Debug Filter stays selected

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.17.24.184.19
Target Fix4.26
Fix Commit12869771
Main Commit13686746
CreatedNov 3, 2017
ResolvedApr 16, 2020
UpdatedJun 16, 2020