Creating a Sequence with an event track that calls SetPlaybackPosition to a time prior to the event key will cause a crash 100% of the time. This will occur even if the event is set up to only fire once.
UE4Editor_MovieScene!FMovieSceneExecutionTokens::Apply() moviesceneexecutiontokens.cpp:60
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::EvaluateGroup() moviesceneevaluationtemplateinstance.cpp:269
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Evaluate() moviesceneevaluationtemplateinstance.cpp:254
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateMovieSceneInstance() moviescenesequenceplayer.cpp:425
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateTimeCursorPosition() moviescenesequenceplayer.cpp:411
UE4Editor_MovieScene!UMovieSceneSequencePlayer::execSetPlaybackPosition() moviescenesequenceplayer.h:93
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:732
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() scriptcore.cpp:2167
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:856
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::ProcessEvent() scriptcore.cpp:1314
UE4Editor_Engine!AActor::ProcessEvent() actor.cpp:693
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::TriggerEvent() moviesceneeventtemplate.cpp:154
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::Execute() moviesceneeventtemplate.cpp:71
UE4Editor_MovieScene!FMovieSceneExecutionTokens::Apply() moviesceneexecutiontokens.cpp:53
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::EvaluateGroup() moviesceneevaluationtemplateinstance.cpp:269
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Evaluate() moviesceneevaluationtemplateinstance.cpp:254
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateMovieSceneInstance() moviescenesequenceplayer.cpp:425
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateTimeCursorPosition() moviescenesequenceplayer.cpp:411
UE4Editor_MovieScene!UMovieSceneSequencePlayer::execSetPlaybackPosition() moviescenesequenceplayer.h:93
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:732
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() scriptcore.cpp:2167
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:856
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::ProcessEvent() scriptcore.cpp:1314
UE4Editor_Engine!AActor::ProcessEvent() actor.cpp:693
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::TriggerEvent() moviesceneeventtemplate.cpp:154
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::Execute() moviesceneeventtemplate.cpp:71
UE4Editor_MovieScene!FMovieSceneExecutionTokens::Apply() moviesceneexecutiontokens.cpp:53
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::EvaluateGroup() moviesceneevaluationtemplateinstance.cpp:269
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Evaluate() moviesceneevaluationtemplateinstance.cpp:254
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateMovieSceneInstance() moviescenesequenceplayer.cpp:425
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateTimeCursorPosition() moviescenesequenceplayer.cpp:411
UE4Editor_MovieScene!UMovieSceneSequencePlayer::execSetPlaybackPosition() moviescenesequenceplayer.h:93
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:732
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() scriptcore.cpp:2167
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:856
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::ProcessEvent() scriptcore.cpp:1314
UE4Editor_Engine!AActor::ProcessEvent() actor.cpp:693
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::TriggerEvent() moviesceneeventtemplate.cpp:154
UE4Editor_MovieSceneTracks!FEventTrackExecutionToken::Execute() moviesceneeventtemplate.cpp:71
UE4Editor_MovieScene!FMovieSceneExecutionTokens::Apply() moviesceneexecutiontokens.cpp:53
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::EvaluateGroup() moviesceneevaluationtemplateinstance.cpp:269
UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Evaluate() moviesceneevaluationtemplateinstance.cpp:254
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateMovieSceneInstance() moviescenesequenceplayer.cpp:425
UE4Editor_MovieScene!UMovieSceneSequencePlayer::UpdateTimeCursorPosition() moviescenesequenceplayer.cpp:411
UE4Editor_MovieScene!UMovieSceneSequencePlayer::execSetPlaybackPosition() moviescenesequenceplayer.h:93
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:732
UE4Editor_CoreUObject!UObject::ProcessContextOpcode() scriptcore.cpp:2167
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UObject::CallFunction() scriptcore.cpp:856
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:954
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4509
I am not able to find world outliner how to enable it?
An error occurred while trying to generate project files !?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
Bullet replication problem. The players sees each other but does not see the bullet
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-52270 in the post.
3 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 4.17, 4.18, 4.19 |
Target Fix | 4.19 |
Created | Nov 10, 2017 |
---|---|
Resolved | Nov 17, 2017 |
Updated | Apr 27, 2018 |