Description

User comment:

enabled composure and i get a hard-crash now

Not seeing any vanilla builds in crash report, looks like source builds.

Steps to Reproduce

No steps to reproduce found at this time

Callstack
Fatal error: [File:D:\Build\++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\ShaderCore\Private\ShaderCore.cpp] [Line: 478] Couldn't find source file of virtual shader path '/Engine/Private/GFurFactory.ush'

UE4Editor_ShaderCore!BuildShaderFileToUniformBufferMap() [shadercore.cpp:750]
UE4Editor_ShaderCore!InitializeShaderTypes() [shadercore.cpp:775]
UE4Editor!FEngineLoop::PreInit() [launchengineloop.cpp:1768]
UE4Editor!GuardedMain() [launch.cpp:127]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134]
UE4Editor!WinMain() [launchwindows.cpp:210]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:253]
kernel32!<Unknown>
ntdll!<Unknown>

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Non-Issue
ComponentRendering
Affects Versions4.174.184.194.21
Target Fix4.19
CreatedDec 15, 2017
ResolvedJan 11, 2018
UpdatedNov 16, 2018