Description

Crash when attempting to return to Main Menu when playing Shootergame in a New Editor Window.

 

Unable to upgrade+test Shootergame in 4.22+ due to deprecation of Possess() and other compile errors.

Steps to Reproduce
  1. Download ShooterGame
  2. Have a Gamepad OR add a key binding to InGameMenu
  3. Play in New Editor Window
  4. Open Menu with Start(Controller) or your InGameMenu binding
  5. Attempt to Return to Main Menu

Result: Crash

Callstack

Assertion failed: CurrentGWorld != PlayWorld || bIsSimulatingInEditor [Link Removed] [Line: 1335]

UE4Editor_Core!FDebug::AssertFailed() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:417]
UE4Editor_UnrealEd!UEditorEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\editorengine.cpp:1338]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
UE4Editor!FEngineLoop::Tick() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3699]
UE4Editor!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:174]
UE4Editor!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
UE4Editor!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll

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Fixed
ComponentGameplay
Affects Versions4.19.24.20.34.21.2
Target Fix4.22
Fix Commit5289149
Main Commit5296684
Release Commit5289149
CreatedFeb 25, 2019
ResolvedMar 4, 2019
UpdatedMar 5, 2019