The cube (staticMesh) outlines are rendering in just the left eye while Box brush (Brush) outlines seem floaty and are rendering only in the right eye.
Does not occur in //UE4/Release-4.21 @CL 4753647
Does not occur in FP Template or QAGame so may be exclusive to VR Template
Logged [Link Removed] & [Link Removed] in conjunction with one another, they seem unrelated but both have only been found in VR Template so far.
Results: Static Mesh outlines are rendering in just the left eye of the HMD while Brush outlines seem floaty and are rendering only in the right eye.
Expected: Current selection is outlined cleanly.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70979 in the post.