Using pucks with motion controller will cause the tracking pucks x and z axes to flip.
Sample project with pawn attached.
Result: When only pucks are on, their Z axis points up. When controllers are turned on, x and z axes are flipped.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-71635 in the post.
11 |
Component | UE - Platform - XR |
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Affects Versions | 4.22, 4.20.3, 4.21.2 |
Target Fix | 5.1 |
Created | Mar 15, 2019 |
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Resolved | Apr 1, 2022 |
Updated | Apr 22, 2022 |