Description

Procedural meshes with physics enabled created at runtime do not attach. ( Warning in Edtior: Constraint in '/Game/Maps/UEDPIE_0_Default.Default:PersistentLevel.withSMC_0.PhysicsTestSMC' attempting to create a joint between objects that are both static. No joint created. ) 

Steps to Reproduce

4.22 Repro project with procedural meshes spawned and attachment attempt attached. Or clone from users github: https://github.com/hobbeshunter/PMCwithPCCProblem

  1. PIE
  2. The two cubes generated on the right are PMC and do not attach. The cubes on the left are just Static Mesh Components

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-75279 in the post.

6
Login to Vote

Won't Fix
ComponentUE - Simulation - Physics
Affects Versions4.20.34.21.24.22.2
Target Fix4.26
CreatedMay 29, 2019
ResolvedSep 11, 2020
UpdatedSep 15, 2020