When importing a binary FBX with the option Use T0As Ref Pose enable it appears that some models will be slightly deformed (see attached image).

Steps to Reproduce
  1. Download the attached project
  2. Open the attached project
  3. Zoom in on the hands of the two separate models (see attached image)

Result: The Binary model's hand appears to be slightly deformed when compared to the ASCII version that was imported
Expected: There would be no discernible difference between the models

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CreatedJun 3, 2019
ResolvedNov 25, 2019
UpdatedFeb 12, 2020
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