When using "Get Supported Fullscreen Resolutions" and "Get Supported Windowed Resolutions" on Linux, no values are printed out. Using the same logic on Windows and Mac produces a list of supported resolutions.

This was reported and tested on 4.23.1 (CL-9631420). This was reproduced on 4.22.3 (CL-7053642), 4.24 (CL-9850156), and Main 4.25 (CL-9848873)

Steps to Reproduce
  1. Open the UE4 Editor and create a Blank template project
  2. In the Level Blueprint recreate the setup in the attached screenshot
  3. Save the Blueprint and Map
  4. Play in Editor

Results: Logic doesn't fully execute.

Expected: Values are printed just like on Windows and Mac

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ComponentPlatform - Linux
Affects Versions4.
Target Fix4.26
CreatedOct 28, 2019
UpdatedMar 3, 2020