Blueprint Node "Get Actors" for Layers in Level Blueprint causes crash in Packaged .exe
The Blueprint node "Get Actors" for Layers in the Level Blueprint causes an instant crash in a built development exe. This does not occur in any of the Editor modes (selected viewport, new Editor window, stand-alone or simulate) only in a packaged exe. The exe was built using a development configuration not shipping so it should presumably work.
*Note:*Please See ScreenShot for Logic Setup in Steps 7-10
Result: Fatal Crash Error
Expected: Print Screen would print all Actors in the Scene.
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-84858 in the post.