If min and max scale are the same in a LandscapeGrassType asset, scale will not be applied.


Confirmed in 4.25 MAIN @ CL 11318998

Steps to Reproduce

4.23 Sample project with basic landscape grass attached.

  1. Create a landscape
  2. Create and Implement a 'Landscape Grass Type'
  3. In Landscape Grass Type asset, change Scale X

Result: Scale will be reflected if min and max are not the same. If min and max are the same, the scale will default to 1

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-88686 in the post.

Login to Vote

Fix Commit12372067
Main Commit12372067
CreatedFeb 13, 2020
ResolvedMar 23, 2020
UpdatedMay 21, 2020