The problem is a result of two things:
Sounds like the problem can be solved by just not copying bStaticRuntimeNavigation
Result: Freshly opened map's WorldSettings.NavigationSystemConfig.StrictlyStatic is already set to true
Expected: every map's WorldSettings.NavigationSystemConfig.StrictlyStatic is independent
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
I can't open my map from the editor.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-91171 in the post.