1 Please refer to the attached project. Open the testlightchannel level.
2 The whole scene is dark initially, then check the light channel 0 on the floor actor
Result : Both the sphere and the floor are lit by the spot light
Expect : Only the floor is lit by the spot light.
UE-81742 DXGI_ERROR_INVALID_CALL
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
What method is used to fill polygonal regions when drawing spline mesh at run time?
How to achieve HLSL Multiple Render Target in Material blueprints?
An error occurred while trying to generate project files !?
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-91751 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.24.3, 4.25 |
Target Fix | 4.25 |
Created | Apr 9, 2020 |
---|---|
Resolved | Apr 24, 2020 |
Updated | Sep 19, 2021 |