UGameplayAbility::ConfirmTaskByInstanceName() has an incorrect code comment that was copied and pasted from UGameplayAbility::CancelAbility(). The comment for UGameplayAbility::ConfirmTaskByInstanceName() should accurately represent what the function does - add a task with the instance name to the list to be confirmed next frame.
Note: This is located in UE4/Plugins/Runtime/GameplayAbilities/Source/GameplayAbiltiies/ Public/Abilities/GameplayAbility.h
The comment should look something like:
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