RESULT: The LOD 1 section is not using anymore the third material that was added when we import the LOD it use the first material instead.
EXPECTED: The re-import should give the same result
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92888 in the post.
1 |
Component | UE - World Creation - Worldbuilding Tools - HLOD |
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Affects Versions | 4.24, 4.25 |
Target Fix | 4.26 |
Created | May 8, 2020 |
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Resolved | May 8, 2020 |
Updated | Jul 18, 2020 |