Steps to Reproduce
  1. Import attached fbx SimpleMesh.fbx
  2. open the staticmesh editor
  3. import the attach fbx SimpleMesh_LOD1.fbx has a new LOD
    • Right Click Simplemesh.fbx > Level of Detail > Import > Add LOD1
  4. click on the arrow on the right of "Reimport Base Mesh" toolbar button and select "Reimport Base Mesh + LODs"

RESULT: The LOD 1 section is not using anymore the third material that was added when we import the LOD it use the first material instead.

EXPECTED: The re-import should give the same result

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Fixed
ComponentUE - LD & Art - World Building - HLOD
Affects Versions4.244.25
Target Fix4.26
Fix Commit13248218
Main Commit13519561
CreatedMay 8, 2020
ResolvedMay 8, 2020
UpdatedJul 18, 2020